Virtual terrestrial laser scanner simulator


A simulator for terrestrial laser scanning in virtual reality




Higher education institutions should educate their students according to modern needs and demands from the professional market


Expensive terrestrial laser scanners are not available or not up-to-date in many higher educational institutions


The virtual scanner enables teachers and students to learn the process of terrestrial laser scanning without having the need for a real instrument


Key features

Gaming environment

Simulator is developed within Unreal Engine and provides game-based learning experience

Scanning visualization

Scanning process is visualized in real time with intensity and noise simulation according to scanner specification 

Station management

Specifying settings for each scan station

Target management

Several types of targets are available as well as targetless mode

Point cloud export

Point clouds can be exported in common formats for further processing in external software

Real scanner interface

Emulation of commercially available instruments with realistic user interfaces

Developers team

The project group of VRscan3D project consists of two German universities and one Ukrainian university based on long-term cooperation that has started in 2002.

Prof. Dr.-Ing. habil. Dr. h.c. Thomas Luhmann

IAPG, Jade Hochschule

Dr. Maria Chizhova

Universität Bamberg

Prof. Dr. Mona Hess

Universität Bamberg

Dr. Denys Gorkovchuk

KNUCA, Ukraine

Dr. Julia Gorkovchuk

KNUCA, Ukraine

Dr. Darius Popovas

IAPG, Jade Hochschule


The project is financed under the DAAD program: Support for the internationalization of Ukrainian higher education institutions – shaping the digital future together: German-Ukrainian higher education institution collaborations.

Institute for Applied Photogrammetry and Geoinformatics, Jade University, Oldenburg, Germany.